Enterprise Media & Edge Systems

ZetaNova Labs | Enterprise Computer Vision & GPU Unified Workspaces

Unified Media Pipelines: Bridging Edge SDKs to High-Performance Hardware
ZetaNova Labs unifies heterogeneous engines—including Google AI Edge, NVIDIA DeepStream, and ONNX Runtime—into a single zero-copy C++ processing pipeline scaled seamlessly across client browser WASM and Grace-Blackwell enterprise clusters.

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Solutions Suite

Custom Edge Vision Solutions Built for Zero-Latency Local Subdeck: We engineer tailored computer vision modules using hardware-accelerated, zero-copy pipelines designed for your exact hardware and performance needs.

Object & Segmentation

High Performance Object Tracking

SDK: YOLO26, YOLO 8, RT-DETR, YOLOX, RF-DETR

Detects objects in video files, live camera feeds, or high-throughput RTSP streams with low latency.

Spatial & Gesture

3D Hand & Gesture Tracking

SDK: MediaPipe Gesture SDK

21 3D hand landmarks estimated in real-time. Designed for touchless UI control, sign language interpretation, and spatial AR interaction.

Facial Biometrics

High-Density Face Mesh

SDK: 478 Landmark Mesh

Sub-millimeter facial feature extraction with 478 3D mesh points for attentiveness monitoring, biometric authentication, and live AR filtering.

Object & Segmentation

Real-Time Object Segmenter

SDK: MediaPipe + WebGL

Multi-category foreground extraction and background blur/replacement directly inside the live video stream without cloud dependency.

Spatial & Motion

3D Full-Body Pose Estimation

SDK: MediaPipe Pose / YOLOv8-Pose

Real-time 33 3D body-landmark extraction for motion capture, workplace safety/ergonomics scoring, and athletic movement analytics.

Streaming & Infrastructure

Zero-Copy Low-Latency WebRTC Pipeline

SDK: GStreamer + NVDEC/NVENC + WebRTC

Hardware-accelerated decoding, AI inference overlay, and sub-100ms browser video streaming with zero memory copies between GPU and CPU.

Object & Segmentation

Multi-Camera Object Tracking & Analytics

SDK: ByteTrack + DeepSORT + NV-DeepStream

Cross-camera persistent tracking, heatmapping, line-crossing counting, and intrusion detection across complex facility camera grids.

Industrial & Quality Control

Automated Surface Anomaly Inspection

SDK: Anomalib + OpenCV C++

Edge-deployed unsupervised defect detection and surface anomaly scoring for continuous, high-speed manufacturing lines.

Hardware Acceleration & Compute Architectures

Optimized zero-copy C++ pipelines for high-throughput enterprise hardware.

NVIDIA Grace-Blackwell Architecture

By maintaining video frame buffers strictly inside GPU Device VRAM (nvbufsurface), our pure zero-copy C++ architecture eliminates host memory staging across all connected SDK runtimes.

Pipeline Stage Legacy Staging Architecture ZetaNova Labs Zero-Copy C++ Engine
Ingest & Decode CPU software (FFmpeg libavcodec) into Host RAM Direct NVDEC hardware ingest via Video Codec SDK
Memory Staging Explicit PCIe bus copy (cudaMemcpyHostToDevice) Strictly GPU VRAM (nvbufsurface) via NVLink-C2C
Inference Engine Software frame buffering on standard FP32/FP16 models TensorRT INT8/FP4 quantized engines / NIM Microservices
Deployment Focus: Reach for the Grace-Blackwell architecture when a single stream (or a small number) needs maximum inference throughput and headroom for larger, more complex models, FP4-quantized engines, or NIM microservice workloads where per-stream compute depth outweighs the need for high stream density.

NVIDIA Ada Lovelace Architecture

By running decode and inference within a single GPU's device VRAM, our zero-copy C++ architecture processes dozens of concurrent camera streams without staging a single frame to host memory using Ada Lovelace's parallel hardware decode engines to hold stream density where legacy pipelines fall apart.

Pipeline Stage Legacy Staging Architecture ZetaNova Labs Zero-Copy C++ Engine
Ingest & Decode CPU software (FFmpeg libavcodec) decoding streams sequentially into Host RAM Parallel hardware ingest via 4x NVDEC engines, decoding directly into GPU VRAM
Memory Staging Explicit per-stream PCIe bus copy (cudaMemcpyHostToDevice) for every frame Frames remain strictly in GPU VRAM (nvbufsurface) from decode through inference—zero PCIe transfer
Batching & Inference Sequential per-stream inference on unbatched, software-buffered frames Multi-stream batched TensorRT INT8/FP16 engines, sharing one GPU's memory pool across all active feeds
Deployment Focus: Ideal when deployment needs to cover many camera feeds from a single GPU (production factory floors, multi-zone monitoring, or any scenario where stream count and cost-per-camera matter more than raw per-stream model complexity).

Enterprise Model Customization & Training

Fine-tune pre-trained vision models securely using proprietary datasets.

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1. Ingest Data Source

Upload custom image archives, video RTSP feeds, or sample metadata telemetry packets directly through secure local buffers.

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2. Adapt & Fine-Tune

Execute modular training tasks via built-in framework wrappers to shape custom weights, gesture categories, and bounding labels.

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3. Export Optimized Asset

Package trained outputs into production-ready .tflite flatbuffers, ONNX graphs, or TensorRT engine artifacts.

About ZetaNova Labs LLC

Bridging Deep Learning and Local Deployment

ZetaNova Labs is a specialized technology firm dedicated to developing real-time computer vision applications, high-throughput video pipelines, and edge-native software.

We bring decades of expertise to the entire digital video lifecycle—from capture, filtering, and segmentation to real-time detection, encoding, analytics, and low-latency playback.

Our team builds custom computer vision solutions for edge systems and embedded enterprise platforms running on local NVIDIA GPUs. Whether engineering C++ pipelines with DeepStream or scaling high-density inference across NVIDIA Grace-Blackwell clusters, our target is maximum hardware efficiency with zero latency overhead.

Core Capabilities

  • Vision Systems: Pose, Mesh, Gestures, Object Detection & Multi-Object Tracking
  • Edge Deploy: Zero-Copy Pipelines, Zero Cloud Overhead
  • Real-Time Video Pipelines: GStreamer, NVDEC/NVENC, FFmpeg, OpenCV, WebRTC (Ultra-Low Latency)
  • Inference & Acceleration: TensorRT, CUDA, INT8/FP16 Model Quantization

Enterprise Inquiries & Contact

Let's build hardware-accelerated solutions together. Reach out to discuss your requirements and deploy high-performance NVIDIA GPU pipelines.